logobeta
본 영문본은 리걸엔진의 AI 번역 엔진으로 번역되었습니다. 수정이 필요한 부분이 있는 경우 피드백 부탁드립니다.
텍스트 조절
arrow
arrow
(영문) 전주지방법원 군산지원 2015.05.01 2014고단1380
게임산업진흥에관한법률위반
Text

Defendant

A, C, and D shall be punished by imprisonment for 10 months, and by imprisonment for 6 months, respectively.

However, Defendant B and D.

Reasons

Punishment of the crime

[Criminal Justice] On May 20, 2014, Defendant C was sentenced to a suspended sentence of one-year imprisonment for a crime of fraud at the Jeonju District Court on May 20, 201, and the said judgment became final and conclusive on May 28, 2014.

Defendant

E On December 12, 2013, the Daegu District Court was sentenced to one year of imprisonment with prison labor for a violation of the Game Industry Promotion Act, and the said judgment became final and conclusive on June 21, 2014.

[Criminal Facts]

1. Defendant A was an operator of “I Gameland” located in Ha in Kunsan-si H.

From March 8, 2014 to March 16, 2014, the Defendant provided an item card to customers and exchanged one item card with KRW 4,500 won for each head of the game at 5,000, when the game is terminated, by installing 40 game machine "Pari3" in which item cards are emitted by an external device, irrespective of the user's ability, and data related to probability are located, unlike the contents classified by the game management committee, and had many unspecified customers play the game using the above game machine.

As a result, the defendant provided game products with contents different from the classified game products for use, and allowed them to perform speculative acts using game products.

2. Defendant A and Defendant B were the operators of the “J Gameland” located at H in the Kunsan-si. Defendant B, as an employee of the above game site, was in charge of the overall management and exchange of the above game site.

From March 17, 2014 to March 21, 2014, the Defendants, irrespective of the user’s ability, installed 40 game machine “for example,” in which item cards were emitted by simple manipulation through external devices, regardless of the user’s ability, and data related to probability exist, and let many and unspecified customers play the game using the said game machine.

arrow