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본 영문본은 리걸엔진의 AI 번역 엔진으로 번역되었습니다. 수정이 필요한 부분이 있는 경우 피드백 부탁드립니다.
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(영문) 부산지방법원 2016.01.21 2015고단6479
게임산업진흥에관한법률위반
Text

1. The defendant A shall be punished by imprisonment with prison labor for ten months.

Seized evidence shall be confiscated from the accused.

Reasons

Punishment of the crime

Defendant

A as a business owner of the "E Gameland" in Busan-gu, Busan-gu, operated the game hall. Defendant B served as an employee to verify points when customers request a sanct and customers, and F served as an employee who is employed by the head of the game room and exchanged outside the game room to exchange customers.

Defendants and F conspired as above, from the beginning of July 2015 to September 30, 2015, Defendant A, from September 26, 2015 to September 30, 2015, Defendant B, from September 26, 2015 to September 30, 2015; F, from August 27, 2015 to September 30, 2015, from August 27, 2015 to September 30, 2015, Defendant A sent 30 players with dralthra Dab Dab 30 game in the above game site; Defendant B, from May 27, 2015, after deducting 15 to September 30, 2015 from 15 to 15, Defendant A and Defendant B sent 20% of the fee to each customer with his or her game counterlet and notified each customer of his or her price.

As a result, the Defendants exchanged tangible results obtained through the use of game water in collusion with F.

Summary of Evidence

1. Defendants’ legal statement

1. Application of Acts and subordinate statutes to each protocol of seizure, photographs and investigation reports (No. 6, 18, 28, 35, 44, a net time);

1. The Defendants of relevant criminal facts: Articles 44(1)2 and 32(1)7 of the Game Industry Promotion Act, Article 30 of the Criminal Act, imprisonment with labor for the Defendants A, and fine for the Defendants B, respectively.

1. Defendant B who is detained in a workhouse: Articles 70(1) and 69(2) of the Criminal Act;

1. Defendant A: Article 48(1)1 of the Criminal Act and Article 44(2) of the Game Industry Promotion Act;

1. Defendant A: Reasons for sentencing under Article 44(2) of the Game Industry Promotion Act.

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