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(영문) 청주지방법원 2015.11.13 2015고단1450
사행행위등규제및처벌특례법위반등
Text

Defendant

A Imprisonment for one year, Defendant B’s imprisonment for eight months, Defendant C’s fine of five million won, and Defendant D.

Reasons

Punishment of the crime

Defendant

B On September 27, 2012, the Daejeon District Court sentenced two years to imprisonment for a violation of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, etc., and sentenced to parole on January 29, 2014 and passed on July 18, 2014 during the execution of the sentence.

1. [Attachment 2015 Highest 1450 (Defendants)] I is the actual owner of a game room in the building located in Seo-gu, Seo-gu, Seo-gu, Seo-gu. K is the head of the general management office of the above game room, and the defendant A is the head of the business office that attracts and manages customers, and the defendant B, the defendant C, and the defendant D are the employees of the above game room.

No one shall provide game products not rated by the Game Rating Board for distribution or use, display or keep them for such purposes, and shall exchange, exchange, arrange for exchange or repurchase the results of tangible or intangible obtained through the use of the game products, or engage in a business of repurchase, and shall engage in a business of speculative acts using slot machines or speculative gaming machines other than a speculative business.

Nevertheless, the Defendants, along with the above I, K, etc. from August 20, 2015 to August 22, 23, 2015, operated the said game site by operating the said game site in such a way as to make a correction of the entrance, and to communicate with the cell phone for business use, and to confirm the face with CCTV only for the customers who found, and to have access to it, and offered 70 points obtained through the use of the said game to the customers by installing 70 game software in the sea, which is a speculative machine not classified by the Game Rating Board, and payment was made in cash after deducting the points obtained by the customers from 10% as a money exchange commission.

As a result, the defendants provide game products without rating in collusion with the above I, K, etc. and exchange the results obtained through the use of game products.

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