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(영문) 대전지방법원 천안지원 2015.08.28 2015고단501
게임산업진흥에관한법률위반등
Text

Defendant

A Imprisonment for eight months, Defendant B shall be punished by a fine of 3,00,000 won, and Defendant C shall be punished by a fine of 1,50,000 won.

Reasons

Punishment of the crime

[Criminal Justice] On September 26, 2013, Defendant A was sentenced to six months of imprisonment for fraud at the Cheongju District Court, and completed the execution of the sentence on March 26, 2014.

[2015 Highest 501] Defendant A, B, and E are the unemployed owners of the game room. Defendant A, as a one-person president, Defendant B, as an employee of the game room, planned to operate the game room by playing their respective roles as an employee of the game room, such as sending coffees and selling tobacco to customers.

On November 19, 2014, according to the above public offering, Defendant A and E promised to “E enter into a lease agreement with the place to be used in the game place under the name of Defendant A, Defendant A was able to do so as the president only on the day on which the game place begins the business, and Defendant A was able to make a statement as if the game place was the actual owner of the business, and Defendant A was able to receive five million won from E in return.” On the same day, Defendant A entered into a lease agreement with respect to subparagraph 202 of the F building in Seo-gu, Seo-gu, Seo-gu, Incheon, a place to be used in the game place, and received KRW 4 million from E on December 2014.

1. According to the above public offering in violation of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, etc., Defendant A and B, along with Defendant E, from November 19, 2014 to December 23:40, 2014, operated an illegal game room without a trade name, the second floor of the 2nd floor of the west-gu G Building in Seoan-gu, Seoan-gu, Seoan-gu, the 202nd floor of the 202nd floor of the west-gu, Seoan-gu, Seoan-gu, the 49th unit of the e-mail game machine, which was a speculative electronic machine, installed 10,00 won for customers by allowing them to input 10,000 won for the game machine and distributed the points on the game screen by allowing them to obtain automatically and exchange the points acquired in cash if an item appeared.

As a result, Defendant A and B conspired with E to engage in speculative activities using speculative electronic machines.

2. Violation of the Game Industry Promotion Act.

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