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(영문) 서울중앙지방법원 2018.08.22 2018고정1446
게임산업진흥에관한법률위반
Text

A defendant shall be punished by a fine of 500,000 won.

When the defendant does not pay the above fine, 100,000 won.

Reasons

Punishment of the crime

From May 20, 2017, the Defendant established a 31 game machine on the Seoul Special Metropolitan City, Gwanak-gu B and the first floor and operated a game hall with the trade name of “C amusement room.”

Any person shall sell free gifts offered by operating a game machine (sale at general retail stores) not more than 5,00 won.

1. On December 12, 2017, the Defendant violated the standards for granting free gifts by inserting a large number of items exceeding 5,000 won, such as a consumer-sale price (60cm, Internet sales amounting to 32,010 won) in a sports machine, such as GINT KY MASSER game installed within the above business site, and allowing customers to obtain free gifts through a game.

2. On December 20, 2017, the Defendant violated the standards for granting free gifts by inserting a large number of goods, etc. exceeding 5,000 won, such as 5,00 won, such as a 30-camber type (50cm, Internet sales amount to 29,900 won), in a game machine located within the said business site, around December 20, 2017, and allowing customers to obtain free gifts through games.

3. On December 28, 2017, the Defendant violated the standards for granting free gifts by inserting a large number of goods, etc. exceeding KRW 5,000,00, such as 14:51, in a game machine located within the said place of business on December 28, 2017, the Defendant violated the standards for granting free gifts by inserting a large number of goods, etc. exceeding KRW 5,000,00, such as 14:51, in a game machine located within the said place of business.

4. On January 3, 2018, the Defendant violated the standards for granting free gifts by putting a large number of goods, etc. exceeding KRW 5,000, such as TR2-type (33 cm, minimum Internet sales price of KRW 11,00,00), which are the burden of consumer sales, into free gifts, and allowing customers to acquire them through games, on January 3, 2018.

(i) the evidence;

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