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(영문) 대전지방법원 2015.03.18 2014고단2758
게임산업진흥에관한법률위반
Text

A defendant shall be punished by imprisonment for not less than one year and six months.

Seized evidence subparagraphs 1 through 5 ( Daejeon District Prosecutors' Office 2014No. 1099), and

Reasons

Punishment of the crime

[2014 Highest 2758] From July 14, 2014 to July 21, 2014, the Defendant set up 120 sea-based game machine for which no rating was received for the purpose of operating a game room and providing customers with the use of the game room on the 5th Seo-gu, Daejeon.

As a result, the Defendant displayed and stored game products that did not receive rating in order to provide them for distribution or use.

[2014 Highest 3605] On August 20, 2014, the Defendant, while operating the E Gameland on the third floor of the Seo-gu Daejeon D Building, installed 100 game machine for the e-mail-electronic gaming machine, which was not classified by the Game Management Committee, and provided it to many unspecified customers, let them input 10,00 won in the game machine, and then let customers gain points automatically if an item, which was distributed with points on the game screen by betting, appeared, and put the remainder after deducting 10 percent from the acquired points as commission, thereby engaging in speculative activities using the game product and engaging in speculative activities using the speculative electronic gaming machine at the same time.

[2015 Highest 195]

1. The Defendant violated the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, etc. and the Act on Promotion of the Game Industry from Jun. 9, 2014 to Nov. 1, 2014, operated G Gameland on the third floor of the building located in Daejeon U.S. F from Jun. 9, 2014, installed 96 game machine in the sea-based electronic game machine, which is a speculative electronic machine not classified by the Game Management Committee, and provided it to many unspecified customers so that customers may put 10,000 won in the game machine, and let them acquire the points automatically if the item appeared in the game screen and exchange them with the remaining points after deducting 10% from the acquisition fees.

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