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(영문) 부산지방법원 2016.08.10 2016고단2100
게임산업진흥에관한법률위반
Text

Defendant

A Imprisonment with prison labor for one year, and for six months, each of the defendants B.

However, as to Defendant B, this objection.

Reasons

Punishment of the crime

No one shall engage in the business of exchanging or arranging money exchange or re-purchase of tangible or intangible results, such as scores obtained through the use of game water.

Defendant

A as a member of the F Gameland in Busan Jung-gu E and the first floor, the game room was operated, and the defendant B, as an employee in the above game room, was willing to exchange the game room with 10% of the commission fee for the customers who want to exchange.

Defendant

A in collusion with his/her nameless employees from March 1, 2016 to March 15, 2016, at the above “F Gameland,” up to 20,000 won in total, 30,000 won in the “Sallon City” game machine, and Defendant A manages the customers as the owner of the above game site business, and employees in influent name had many unspecified customers who find his/her place of the game conduct the above game, and then, in the case of the “Salg Do” game machine, the Defendant expressed 20,000 won for each kind of “Salg Do” game machine, and expressed 10,000 won for each kind of “Sal Do” game machine, and calculated 10,000 won for each share of “Sal Do” game machine, and calculated 10,000 won for each share of money to be exchanged and deducted for 10,000 won for the remaining customers.

From March 16, 2016 to March 19:28, 2016, Defendants conspired as above and continued to manage customers in the above “F Gameland” as the business owner of the above game site. Defendant B provided customers who wish to exchange in exchange for money in the above game site in the above manner.

Accordingly, Defendant A in collusion with his name-free employees from March 1, 2016 to March 15, 2016; Defendant A continues to engage in business with the Defendants, in collusion, from March 16, 2016 to March 17, 2016, and from March 19, 2016 to March 17, 2016, Defendant A’s exchange of intangible results obtained through the use of the said game product.

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