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(영문) 수원지방법원 2013.11.27 2013고단5568
게임산업진흥에관한법률위반
Text

Defendant

A shall be punished by imprisonment with prison labor of 10 months, and by a fine of 3 million won.

Defendant

B does not pay the above fine.

Reasons

Punishment of the crime

Defendant

A is the owner of a game room with no trade name on the second floor of the Si Building in Suwon-si, and the defendant B is the employee.

No one shall provide the distribution or use of a game product which has not been classified for the purpose of distribution or use, display or keep it for such purpose, or exchange, exchange, arrange the exchange or repurchase of tangible or intangible results, such as scores obtained through the use of the game product, etc.

Nevertheless, from September 12, 2013 to the 14th day of the same month, the Defendants installed 51 game machine of “sea-to-sea” in the above game room, and had the customers find it game, and exchanged 5,000 won per point of points obtained by the customers through the game (the rate of 10% out is deducted as commission).

As a result, the Defendants conspired to offer one-person’s “sea-to-sea” game products without being classified as above to customers, and exchanged intangible results obtained through the use of the said game products.

Summary of Evidence

1. Defendants’ legal statement

1. Each statement in the preparation of D, E, F, G, and H;

1. Application of the Acts and subordinate statutes on seizure records, on-site photographs and money exchange lists;

1. Article relevant to the facts constituting an offense and the selection of punishment;

(a) Defendant A: Articles 44(1)2 and 32(1)1 (a) of the Game Industry Promotion Act; Articles 44(1)2 and 32(1)7 (a) of the Game Industry Promotion Act (a point of providing game products not rated); Article 30 of the Criminal Act; Articles 32(1)2 and 32(1)7 (a) of the Act on the Promotion of Game Industry; the choice of imprisonment;

(b) Defendant B: Articles 44(1)2 and 32(1)1 (a) of the Game Industry Promotion Act; Articles 44(1)2 and 32(1)7 of the Act on the Promotion of Game Industry (the exchange of game products results)

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