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(영문) 서울중앙지방법원 2017.01.13 2016노3487
게임산업진흥에관한법률위반
Text

The defendant's appeal is dismissed.

Reasons

1. The summary of the grounds for appeal (misunderstanding of facts) (the instant self-reader) is established with the permission of a normal “self-reader,” and is not a “game machine,” which promotes speculation.

Nevertheless, the judgment of the court of first instance which pronounced guilty against the defendant is erroneous by misunderstanding facts, which affected the conclusion of the judgment.

2. In light of the following circumstances acknowledged by the evidence duly adopted and examined by the first instance court and the first instance court, the instant key machine installed by the Defendant constitutes a speculative game machine.

Therefore, we cannot accept the defendant's assertion of mistake of the above facts.

A. The instant keyboard machine may be carried out once when 1,00 won is put in, and the customer will receive one head of a door Stacker for the implementation once. In this case, if the key key inside the key key is to manipulate the keyboard and put it in the home, it was operated in a manner that discharges goods, such as figures, wireless cars, drones, carmers, face-to-facers, hackers, etc. in the key key.

B. In a similar form, “NEW CUT ASTRG”, “NEW ASING,” which is a key game product that can obtain free gifts located in a key game (NEW CUT ASG), and “CUT ASRING,” which is classified as virtual game products.

(c)

Whether a self-mark was registered or not falls under the grounds for exception to the classification of game products. Therefore, the instant self-mark was registered normally.

Even if the substance is classified as a game product, the game water management committee's rating shall be classified as long as it falls under the game product, and if it is not classified as a rating, it is subject to administrative sanctions as a game product with unpaid rating.

(d)

The purpose of this case is not to sell pure Stickers, but to provide free gifts, etc. to promote speculation, and to operate the game machine accordingly.

The types of the instant self-market, the period and place of installation, and the price of free gifts.

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