Text
A defendant shall be punished by imprisonment for not more than ten months.
Reasons
Punishment of the crime
[criminal power] On April 29, 2010, the Defendant was sentenced to ten months of imprisonment with labor for a violation of the Game Industry Promotion Act at the Cheongju District Court, and completed the execution of the sentence in the Cheongju Prison on June 26, 2010. On November 23, 2011, the Defendant was sentenced to six months of imprisonment with labor for a violation of the Employment Security Act at the Cheongju District Court on May 19, 201, and completed the execution of the sentence in the Cheongju Prison Prison.
【Criminal Facts】
No one shall provide game products that have not been classified by the Game Rating Board for use, and shall exchange, arrange for exchange or repurchase the results of intangible results obtained through the use of the game products, or engage in business of repurchase, and shall not engage in speculative business by using slot machines or speculative gaming machines in addition to the speculative business.
1. Committing a criminal offense against the defendant and M;
A. The Defendant, in collusion with M, manages a game room by investing funds necessary for the operation of the game room, and exchanging money to customers in the game room, etc. The Defendant shared each role in purchasing and installing a game room, employed N andO as an employee, and deducted 50% of commission from May 1, 2013 to May 2013, the game room where there is no trade name on the Cheongju-si P underground level, from May 2013 to May 201, the game room where there is no trade name on the Cheongju-si P underground level, from May 2013 to May 2013, the game room where the Cheongju-si level of Q2 level of Cheongju-si did not receive a classification from the Game Rating Committee, and provided customers with a 15 game machine of “sea-to-sea” without being classified by the Game Rating Committee to use the game in cash.
As a result, the defendant and M provide game products that have not been classified in collusion with customers for use, and the results obtained through the use of game products.