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(영문) 광주지방법원 2017.03.24 2017고단439
게임산업진흥에관한법률위반
Text

Defendant

A Imprisonment of six months, Defendant B and E imprisonment of eight months, Defendant C of a fine of five million won, and Defendant C of this case.

Reasons

Punishment of the crime

Defendant

E On April 19, 2013, the period of parole was expired on January 29, 2014 while the Gwangju District Court sentenced ten months to a violation of the Game Industry Promotion Act, and was released on January 29, 2014.

The Defendants were willing to establish and operate a new panty gu G and the second floor “H” game room in Gwangju Mine-gu, and set up and operate 70 games for the Span social card game room. Defendant A was willing to play a role in the overall operation and management of the game room, Defendant B was to exchange game money in cash at night, Defendant C was to register as a game room business owner, Defendant C was to play a role in managing customers and employees in the week, and Defendant C was to play a role in managing IC card and selling IC cards at night.

No one shall engage in the business of converting into money or arranging exchange or re-purchase of tangible or intangible results obtained through the use of game water.

1. Defendant A and the Defendants, from September 20, 2016 to October 11, 2016, allowed customers who found the head of the said game to play a game, and then exchanged the game points obtained as a result of the game into KRW 9,000 after having set aside the game points on the IC card and deducting 10% of the fee per 10,000.

As a result, the Defendants conspired to use game water for the business of returning tangible and intangible results obtained through the use of game water.

2. Defendant C aided and abetted money exchange by facilitating the business of the game room by registering the game room in the name of the Defendant with knowledge of the fact that the said game room A, B, etc. was exchanged from September 20, 2016 to October 11, 2016.

3. Defendant D, while being aware of the fact that Defendants A and B, etc. were exchanged in the above game field from September 23, 2016 to October 11, 2016, aided and abetted the business of a game room by facilitating the sale of an IC card, such as managing customers and employees, and selling the IC card.

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