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(영문) 의정부지방법원 고양지원 2015.11.19 2015고단2676
게임산업진흥에관한법률위반
Text

1. The defendant A shall be punished by imprisonment for one year;

Seized evidence Nos. 1 through 26 shall be confiscated from Defendant A.

2...

Reasons

Punishment of the crime

Defendant

A is a person who actually operates a mutually illegal game room in the name of "H gameland" on the second floor of Goyang-gu, Ilyang-si. Defendant E is an operator and employee in the name of the above game room. Defendant B is a person in charge of receipt and disbursement of money in the above game room due to Defendant A's private relationship. Defendant C and Defendant D are employees of the above game room.

1. No person who has committed an act hindering the distribution order of game products by providing the game products with contents different from those classified by the Game Products Management Committee for the distribution or use thereof, or displaying or keeping such products for such purpose, and he/she shall not exchange or arrange for exchange or repurchase the tangible or intangible results obtained through the use of the game products or conduct a business of repurchase;

Nevertheless, from the end of December 2014 to April 16, 2015, the Defendant provided an unspecified number of customers with contents different from the contents classified by the Game Management Committee, such as a game that has been operated automatically by a user, and provided a large number of customers with six restricted hours of 30 seconds and six total eggs, and three types of mecons appearing through the launch of a total of six mecons once every three times, the Defendant obtained a rating classification that the game will not run automatically. However, even if the game is changed and the game will not take over automatically if the user does not take over it, the Defendant obtained a rating classification that the game will not run automatically. In addition, the Defendant provided an unspecified number of customers with the contents different from the contents classified by the Game Management Committee, such as a game that has been operated automatically by a user without taking over it, and then deducted the user fee per 10% per exchange in cash if the customer uses the modified game points.

As a result, the defendant provides game products with contents different from the classified game products for customers, and acquires tangible and intangible results by using game products.

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