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(영문) 수원지방법원 평택지원 2013.11.28 2013고단1082
게임산업진흥에관한법률위반
Text

1. Defendant A shall be punished by imprisonment with prison labor for eight months.

Seized evidence Nos. 2 (F.O. 2) and ..

Reasons

Punishment of the crime

1. Defendant B, Defendant A, Defendant G, Defendant C, Defendant D, Defendant F, Defendant B, and Defendant G are the co-owners of the game site in the open sea with no trade name in Ansan, and Defendant C, Defendant C, Defendant D, and Defendant F are the employees of the above game site.

The Defendants operate the above game room. Defendant G used to take charge of the establishment and operation of the game room by leasing the building of the game room from Defendant E and setting up the game machine installed by Defendant G. Defendant B used to set up the game machine and operate and manage the game room after the game room was set up. Defendant A operated and managed the game room in a shift with Defendant B after the game machine was set up. Defendant A operated and managed the game room in a shift with Defendant B, Defendant D, Defendant F, and Defendant C shared their respective roles to take charge of money exchange and game guidance as employees.

No one shall provide for the distribution or use of game products which have not been classified, or exchange or arrange for exchange or exchange or repurchase the tangible or intangible results obtained through the use of game products as a business.

Nevertheless, between January 16, 2013 and March 12, 2013, the Defendants conspired in collusion, set up 40 game sites in the above game, and 40 game game sites in the sea-to-sea, which did not receive a rating from the Game Rating Board, and let customers play the game once using the above game machine, and let customers play the game, and exchange the remaining points with cash at the rate of 1:1 to customers after deducting the fee of 10% from the points they acquired through the game.

As a result, the Defendants conspired to exchange tangible and intangible results obtained through the use of game products as a business, and are not classified as game products.

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