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본 영문본은 리걸엔진의 AI 번역 엔진으로 번역되었습니다. 수정이 필요한 부분이 있는 경우 피드백 부탁드립니다.
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(영문) 수원지방법원성남지원 2016.11.17 2016가합826
손해배상(기)
Text

1. The plaintiff's claim is dismissed.

2. The costs of lawsuit shall be borne by the Plaintiff.

Reasons

1. Basic facts

A. The Defendant is a company providing Internet game service (hereinafter “instant game”), which is multi-user online roller Plaing Gme, on the website of www.line.co.kr, and the Plaintiff is a service user who used the game service provided by the Defendant, including the instant game, by concluding a contract for the use of the game service (hereinafter “instant contract”) with the Defendant in around 1999.

B. 1) A user of the game of this case must first create an account for the use of the game of this case (for identification of a user and the use of a user’s game, a combination of characters, numbers or special characters selected by the Defendant) and use the game of this case through virtual characters (the game information directly operated by the user in the game) selected by the user within the account. (2) A user may create ten accounts and pay user fees for each account.

3) The user, as the character selected by the Defendant in the instant game, in cooperation or competition with the character of another user within the instant game, which is a virtual space set by the Defendant, is raising the experience value of the character through a gratory examination, combat, etc., or growing up while acquiring a new item (hereinafter referred to as “labeling business”).

(4) The user character uses the game of this case by means of experiencing a virtual society by creating a virtual community with other characters, such as creating a virtual community, etc.

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