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(영문) 대전지방법원 2014.04.23 2013고단3904 (1)
사행행위등규제및처벌특례법위반등
Text

Defendant shall be punished by a fine of KRW 2,000,000.

When the defendant does not pay the above fine, 100,000 won.

Reasons

Punishment of the crime

On September 20, 2013, the Defendant, while working as an employee in an illegal game room with no trade name on the first floor of Daejeon Jung-gu, Daejeon, the Defendant: (a) installed the 45 game machine for the e-mail type electronic gaming machine; (b) provided it to many unspecified customers; (c) provided them with 10,00 won in the game machine; and (d) provided the players with the betting tickets and exchanged the remaining points after automatically obtaining the points and deducting 10% in the fee from the acquired points; and (b) aided and abetted the entry by comparing the CCTV installed outside the game room on behalf of the non-resident and the steel door; and (c) provided the players with the inside of the game room with the inside of the game room with a view to enabling them to enjoy the points automatically; and (d) exchanged the points with the points allocated on the game screen.

Summary of Evidence

1. Statement by the defendant in the second protocol of trial;

1. The application of seizure records (Evidence No. 278) and the list of seizure (Evidence List No. 279);

1. Article 30 (1) 1 of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, etc. concerning criminal facts, Article 32 of the Criminal Act, Article 4 (1) 1 and Article 28 subparagraph 2 of the Game Industry Promotion Act, Article 32 of the Criminal Act, Articles 44 (1) 2 and 32 (1) 1 of the Act on Promotion of the Game Industry, Article 32 of the Criminal Act, Article 32 of the Criminal Act, Article 44 (1) 2 and 32 (1) 1 of the Act on Promotion of the Game Industry, Article 32 of the Criminal Act;

1. Articles 40 and 50 of the Commercial Concurrent Crimes Act provides for the punishment of aiding and abetting a violation of the Act on Special Cases concerning Regulation, Punishment, etc., and aiding and abetting a violation of the Game Industry Promotion Act due to the neglect of the use of game products, and the punishment of aiding and abetting a violation of the Act on Promotion of Game Industry on July 24, 2008, see Supreme Court Decision 2007Do9684, Jul. 24, 2008.

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