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(영문) 울산지방법원 2013.12.19 2013고단3444 (1)
게임산업진흥에관한법률위반등
Text

A defendant shall be punished by imprisonment for six months.

except that the execution of the above punishment shall be suspended for two years from the date this judgment becomes final and conclusive.

Reasons

Punishment of the crime

Co-defendant B, without trade name, installed 30 points in the 2nd floor of the Ulsan-gun, Ulsan-gun, Ulsan-gun, a game room operating the game room by installing 30 points of the "Agabab (Magicccom)" game, and the above "Agbabab" game is a speculative machine with the function of "eibabab", in which, if the three screen screen is repeated by a kind of cry current game and the screen is consistent, a certain point is set aside if the picture is consistent, and if the picture "ma" appears, 1-50,00,000 points, 10-40,000 points, and 50-1,000 points are continuously set up.

No one shall engage in business of exchanging or arranging money exchange of tangible or intangible results obtained through the use of game products.

Nevertheless, in collusion with the above B, from May 12, 2013 to the 21st day of the same month, the Defendant: (a) the above game site was operated by customers; (b) the role of exchanging points acquired by customers in cash while operating the above game site was to take charge of the repair function if technical problems arise in the above game machine; and (c) the Defendant, if the customers who find the above game site input KRW 10,00 won in a separate set of the game machine installed in the above game site, 50 points are entered in the above “Alba” game; and (d) once the above game period was transferred once, one set of points is used, the Defendant made them use the above game product with a certain point winning; and (e) exchanged the points obtained through the game in cash after deducting 10% per 10,000 won per exchange commission from the points obtained by customers.

As a result, the Defendant conspired with the above B to exchange the outcome obtained through the use of the above “Albab” game product, and at the same time, engaged in speculative activities by using speculative gaming machines.

b)a summary of the evidence;

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