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(영문) 대전지방법원 2013.07.12 2013고단1376
사행행위등규제및처벌특례법위반등
Text

A defendant shall be punished by imprisonment for six months.

Seized evidence 1 to 10 each shall be confiscated.

Reasons

Punishment of the crime

On February 13, 2013, the Defendant was sentenced to one year of imprisonment and two years of suspended execution due to a violation of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, etc. at the Daejeon District Court, and the said judgment became final and conclusive on February 21, 2013.

From April 23, 2012 to May 17, 2012, the Defendant, in collusion with a name-free person, operated a game room without a trade name on the first floor of the Daejeon Dong-gu Daejeon-dong-dong-gu, Daejeon-gu, with 38 game products and speculative electronic gaming machines, which were not rated, and provided 10,000 won to many unspecified customers and provided them to enable them to put 10,000 won in the game machine, and then play speculative acts, such as making them obtain points automatically and exchange the remaining points after deducting 10% from the points obtained.

Summary of Evidence

1. Defendant's legal statement;

1. Examination protocol of the accused by prosecution;

1. Each police statement of C or D;

1. Police seizure records;

1. Business day, control report, control support report, and each photograph of the results of control support;

1. Previous records: Criminal records, etc. inquiry reports, previous records and confirmation reports, investigation reports (related criminal records and summary orders, and attachment of written judgments) and the application of Acts and subordinate statutes;

1. Article applicable to criminal facts;

(a) Providing game products not classified for use: Article 44 (1) 2 and Article 32 (1) 1 of the Game Industry Promotion Act, Article 30 of the Criminal Act;

(b) Acts of having game products perform speculative acts: Article 44 (1) 1 and subparagraph 2 of Article 28 of the Game Industry Promotion Act, Article 30 of the Criminal Act;

(c) An act of engaging in speculative acts as a business using speculative gaming machines: Article 30 (1) 1 of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, Etc., and Article 30 of the Criminal Act;

1. Violation of the Game Industry Promotion Act, which is caused by the act of causing the speculative act by using game products under Articles 40 and 50 of the Criminal Act.

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