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Defendants shall be punished by imprisonment for ten months.
Seized evidence Nos. 4 through 7 shall be confiscated from Defendant A.
Reasons
Punishment of the crime
[Public offering facts] Defendant B, a domestic violence organization in Pyeongtaek-gu, had the head of the Dong-gu, operate an illegal game room in the Pyeongtaek area without exposing his identity through Defendant A, which is a subsequent distribution organization, instructed E to open and manage a game room without exposing his identity. “E again instructs subordinate officers, such as F, etc., to manage the game room site and settle profits, and recruit “bab president,” and then, “bab president,” if he denounces himself to the investigation agency, he could minimize the possibility of criminal punishment for the core staff members, and 10% of the profits generated, brought about 10% of the members of the subordinate organizations, such as E, and the remainder 90% of the profits were made up of the illegal game room operation organization that Defendant B, etc. can recover through Defendant A, etc.
【Criminal Facts】
1. The Defendants of Pyeongtaek-si G game room as above offered, from June 25, 2012 to July 15, 2012, the mutual game site, “H Gameland,” the third-class “H game from Pyeongtaek-si” to the third-class “H game zone,” provided 92 games, the game software rating of which was rated by the Game Rating Board, and did not receive a rating, and provided them to the unspecified number of customers, and provided them with a large number of customers with a “sea-to-sea game” game without being rated, and had them obtain a high score according to the class of the game, such as the class in which they put cash into the said game machine, and exchanged 4,500 won per 5,000 won per fee, excluding 10% per 5,000 won, according to the points obtained by customers.
Accordingly, in collusion with the above E and F, Defendants made many unspecified customers perform speculative acts by using game products not rated by the Game Rating Board and exchanged the results obtained through the use of game products.
2. Pyeongtaek-si I Game Center.