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(영문) 광주지방법원 2016.02.25 2015고단3929
도박개장등
Text

Defendant shall be punished by imprisonment for a term of one year and ten months.

Reasons

Punishment of the crime

"2015 Highest 3929"

1. No person who violates the Act on the Promotion of the Game Industry Related to G Game shall engage in business of arranging exchange or exchange of oil or intangible results obtained through the use of game water;

The Defendant, a business employee of G Games, proposed G game host business from I, a business employee of G game operating company, proposed G game host business, and, while having been in charge of attracting G scambling as a total board in the south of Gwangju, was unable to cope with the money exchange business solely by the money exchange operated at the headquarters of G game, and was able to operate a private money exchange station for G game exchange.

From March 201, the Defendant, from around 201 to around 3, 201, installed an Internet phone (number: majority outside J) and a table, etc. on the three-story apartment in which he/she is aware of his/her name, and provided an office on the exchange of game money, such as one-time K, L, M, etc. (mix of Korean people, ship, etc.) with employees of 5-7 (mix of Korean people, ship, etc.) in consecutive order, and promoted the Internet web game (N) business in Korea, etc. by collecting contact numbers of business owners and distributing the name cards, etc. on which the contact numbers of the exchange call center are entered.

The Defendant received money from a post office account in the name of the charging account, and the cyber money purchase price from a P company bank account in the above exchange room (G game room) where cyber money needs to be deposited. After the Defendant sent money to the H company bank account, the Defendant sent money to the H company bank account in cash by accessing the Hadi game designated by the Defendant and paying KRW 100 million per week cyber money in cash to the H company in the same manner as the 10,000 won per week. The instant cyber money was resold by the G company in the same manner as the instant cyber money was provided to the G company by the 10,000 won per week, and then gambling was conducted by the gambling company using the above cyber money.

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