Text
Defendant
A Imprisonment of 10 months, Defendant B shall be punished by a fine of 1,500,000 won.
Defendant
B The above fine.
Reasons
Punishment of the crime
Defendant
On October 6, 2010, A was sentenced to four months of imprisonment for occupational embezzlement by the Daejeon District Court, and completed the enforcement of the above sentence on January 5, 201.
1. From the early February 2013 to March 17:40, 2013, Defendant A operated an illegal game room without a trade name on the first floor of the Daejeon Dong-dong, Daejeon, the Defendant: (a) installed 80 game machine for a speculative electronic machine, which was not classified by the Game Rating Board; (b) provided it to many and unspecified customers; and (c) allowed them to put 10,000 won in the game machine; and (d) exchanged the remainder of the game machine, which was 10% deducted from the fees, with the game item distributed the points on the game screen.
2. Defendant B, while working as an employee at the date, time, and place specified in paragraph (1) of this Article, was aware that A, the owner of the game, provided a game machine that did not receive a rating as above, provided a speculative act, and aided and abetted the entry and surveillance of visitors through CCTV installed outside the game room.
Summary of Evidence
1. Defendants’ respective legal statements
1. The respective written statements of the Defendant, E, F, G, H, I, J, K, L, M, N, P, and Q;
1. Report on the control of public morals business place;
1. Statement of police seizure;
1. Responses with the results of appraisal;
1. The application of Acts and subordinate statutes to criminal records, fine records, and confirmation reports;
1. Article applicable to criminal facts;
A. Defendant A: Article 30(1)1 of the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, Etc. (the occupation of speculative businesses using speculative machines), Articles 44(1)1 and 28 Subparag. 2 of the Game Industry Promotion Act (the occupation of speculative acts using game products), and Articles 44(1)2 and 32(1)1 of the Game Industry Promotion Act (the occupation of providing game products without classification).