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(영문) 대전지방법원 천안지원 2017.04.28 2015고단2057 (1)
게임산업진흥에관한법률위반
Text

Defendant

M shall be punished by a fine of three million won or more, and by imprisonment with prison labor of six months or more.

Defendant

M does not pay the above fine.

Reasons

Punishment of the crime

No one shall distribute or use game products different from the contents of the rating, and shall exchange the tangible or intangible results obtained through the use of the game products.

The Defendants conspired with A, etc. on September 29, 2014 to March 22:10, 2015, the Defendants: (a) provided 40 games of “C&W 3” that automatically progress regardless of the game users’ ability to operate; and (b) exchanged customers with 90,000 won other than 10,000 won per point 10,000 won per each fee for the said games; (c) provided them with gambling and other speculative acts using the game products, contrary to the contents rated in the “L”; and (d) C&W 3” games that are all used as a whole; and (e) provided them with 40 games of “C&W 3” games, irrespective of their ability to operate the game users; and (e) exchanged them into money to customers with the exception of 100,000 won per fee for the said games.

Summary of Evidence

1. Statement made by the police against the Defendants, A, D, and F

1. Each photograph;

1. Each police seizure protocol and each list of seizure;

1. Game explanatory notes and response reports on results;

1. A real estate lease agreement;

1. Report on results of digital evidence analysis, application of CD-related Acts and subordinate statutes;

1. The relevant criminal facts: Article 44(1)2 and Article 32(1)7 of the Game Industry Promotion Act; Article 32(1) of the Criminal Act; Article 45 Subparag. 4 and Article 32(1)2 of the Game Industry Promotion Act; Article 32(1) of the Criminal Act; Article 32(1)1 and Article 28 of the Criminal Act; Article 32(1)2 of the Game Industry Promotion Act; Article 44(1)1 and Article 28 of the Game Industry Promotion Act; Article 32(1)2 of the Criminal Act (the points of aiding and abetting businesses using game products); Article 44(1)2 and Article 32(1)2 of the Criminal Act (the points of aiding and abetting businesses using game products); Article 32(1)2 and Article 32(1)2 of the Act on the Promotion of Game Industry; Article 44(1)2 and Article 32(1)2 of the same Act; Article 32(1)3 of the same Act; Article 4(2)7 of the same Act

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