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(영문) 창원지방법원 2013.11.27 2013고단1700 (1)
게임산업진흥에관한법률위반
Text

Defendant shall be punished by a fine of KRW 2,000,000.

If the defendant does not pay the above fine, 50,000 won.

Reasons

Punishment of the crime

B As a business owner operating a unregistered game site on the fourth floor of the Kimhae-si, the game site is generally managed, and the defendant, as an employee in the above game site, provided game products not classified by the Game Rating Board to customers for use and recruited to exchange the results obtained by the customers using game products.

1. No one who occupies the provision of a classified game product shall provide a game product for the distribution or use, or display or store it for such purpose, which has not been rated by the Game Rating Committee;

Nevertheless, from October 2012 to November 20, 2012, the Defendant, in collusion with B, installed game products “Yatoma, anti-paths, paths, paths, and water straw,” which were not classified by the Game Rating Board, at the above game site (PC) 7 p.m., and provided them for the use of the said game.

2. No occupant of a money exchange business shall engage in the business of money exchange or intermediation for money exchange or repurchase with intangible results obtained through the use of game products;

Nevertheless, in collusion with B, the Defendant made it a business of exchanging money by calculating 10,000 won per 10,000 points after deducting 10% from the points obtained through games, such as the horse, etc., at the same time and place as described in the preceding paragraph.

Summary of Evidence

1. Defendant's legal statement;

1. A suspect interrogation protocol concerning B by the prosecution;

1. Statement made to D by the police;

1. Application of the respective laws and regulations of E, F, G, H and I;

1. Article 44 (1) 2 of the relevant Act on criminal facts, Articles 32 (1) 1 of the Act on the Promotion of the Game Industry Selection and Punishment (the point of providing game products classified as the grade ungrade) and Articles 44 (1) 2 and 32 (1) of the Game Industry Promotion Act;

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