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(영문) 인천지방법원 부천지원 2020.01.08 2019고단2399
게임산업진흥에관한법률위반등
Text

A defendant shall be punished by imprisonment for not more than ten months.

10,000 won seized shall be one (No. 1), 50,000 won, 64 (No. 2), 10,000 won.

Reasons

Punishment of the crime

No game products related business entity shall allow others to engage in gambling or other speculative acts using game products or leave them to do so, and no one shall exchange, arrange for exchange or repurchase the results of tangible or intangible activities acquired through the use of game products or engage in business of repurchase, and no one shall engage in speculative activities by using speculative gaming machines, other than speculative business.

The Defendant established PC 10 p.m. 10 p.m. from “CPC room” on the level B and B of Bupyeong-si, a place of business registered by the Defendant as an Internet computer game providing business entity, and employed D, E, and F with employees, and controlled the management, etc. of the game room through D from January 1, 2019 to February 15, 2019, and D operated the above PC room by having customers take charge of filling, refunding, managing PC, recording books, etc. in the above game room, and E, F, by having customers take charge of duties such as customer guidance, customer health, etc., while operating the said PC room, the Defendant collected points by filling 12,00 p.m. 10,000 p.m. with 12,00 p.m. to 100 p.m., and the customer acquired the above PC game room in cash by having customers take the PC game, and by having customers take the game corresponding to this.

Accordingly, in collusion with the above D, the Defendant had customers engage in speculative acts using speculative gaming machines and exchanged the results obtained by customers.

Summary of Evidence

1. Partial statement of the defendant;

1. Each police suspect interrogation protocol for D, F, and E;

1. Each statement of G, H, I, and J;

1. The protocol of seizure, list of seizure, report on internal investigation, and report on the analysis of digital evidence;

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