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(영문) 춘천지방법원 강릉지원 2016.10.27 2016고단1105
게임산업진흥에관한법률위반
Text

A defendant shall be punished by imprisonment for six months.

However, the execution of the above punishment shall be suspended for two years from the date this judgment becomes final and conclusive.

Reasons

Punishment of the crime

1. On March 2016, the Defendant received a proposal that he/she operated a game room together with a false game room from a false game room that he/she became aware of while working in the game room, and the Defendant leased the building, set up a place for the game room, and the above C provided the altered game products and operated it together.

Although no one may provide a game product with any content different from that of the game product rated by the Game Management Committee, from May 8, 2016 to May 25, 2016, the Defendant provided the game machine that was modified by setting up a program that makes it easy to exchange the accumulated amount of prize in the HI-SCORE column to unspecified customers using the game site, after being provided the game machine, which was classified by the Game Management Committee to the effect that there is no example function and points accumulated by the E-Game of D 2 floor D 202 from around May 8, 2016 to around May 25, 2016.

As a result, the Defendant conspired with C to provide game products with contents different from the rating received from the Game Management Committee.

2. No one shall exchange or arrange the exchange of intangible results obtained through the use of game products or engage in a business of buying such results as a business.

Nevertheless, the Defendant conspired with the above C to exchange points obtained by unspecified customers through the use of the game products installed in the above entertainment room while running the game room business in the same time and place as the above paragraph (1) above, and exchanged the winning points to unspecified customers by deducting 10% of the winning points.

Accordingly, the defendant is tangible and intangible acquired through the use of game products in collusion with C.

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