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본 영문본은 리걸엔진의 AI 번역 엔진으로 번역되었습니다. 수정이 필요한 부분이 있는 경우 피드백 부탁드립니다.
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(영문) 울산지방법원 2020.11.12 2020고단1887
게임산업진흥에관한법률위반
Text

A defendant shall be punished by imprisonment for six months.

However, the execution of the above punishment shall be suspended for two years from the date this judgment becomes final and conclusive.

Reasons

Punishment of the crime

No one shall provide game products with contents different from those classified by the Game Products Management Committee, etc. for use, and exchange the results of tangible or intangible obtained through the use of game products for business purposes, which obstruct the distribution order of game products, and game products related business entities shall not allow others to gamble or perform other speculative acts using game products, or neglect to allow them to do so.

Nevertheless, from December 16, 2019 to February 19, 2020, the Defendant installed game products in the “C” PC room operated by the Defendant on the first floor of the building located in Ulsan-gu B, Ulsan-gu, and the five computers installed in that place, such as the “Nelba”, “Velba”, “Velba”, and “Ickbball”. The Defendant purchased an Aba, which is the method rated by the Game Management Committee, and purchased an Ababa, not the indirect charging method for acquiring the game money, but the Defendant did not directly charge the game money from unspecified customers, and provided the said Ica by directly charging the game money to customers, and as a result, conducted the act of exchanging the game money acquired by customers in cash, and had them perform the speculative act.

Summary of Evidence

1. Application of Acts and subordinate statutes on the list of seizure and search of the defendant's legal statement, field photographs, public morals and business information, each investigation report on the results of appraisal of details of transactions, and seizure;

1. Article 45 of the Act on the Promotion of the Game Industry, Article 45 subparagraph 4 of the Act on the relevant criminal facts, Article 32 (1) 2 of the Act on the Selection of Game Industry (the point of providing game products different from the classification) and Article 44 (1) 2 of the Game Industry Promotion Act, Article 32 (1) 7 of the Act on the Promotion of Game Industry, Article 44 (1) 1 of the Act on the Promotion of Game Industry, and Article 28 subparagraph 2 of the Act on the Promotion of Speculative Acts, respectively.

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