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(영문) 수원지방법원 평택지원 2014.10.16 2014고단210 (1)

게임산업진흥에관한법률위반

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1. The defendant A shall be punished by imprisonment for one year, and the defendant B shall be punished by a fine of four million won.

2. Defendant B is the above fine.

Reasons

Punishment of the crime

[Criminal Power] Defendant A was sentenced to 8 months of imprisonment with labor for a violation of the Game Industry Promotion Act at Suwon District Court on November 14, 2013 and two years of suspended execution, which became final and conclusive on the 22th of the same month, and is currently under suspended execution.

【Criminal Facts】

1. The defendant Eul-si and the second floor game room (the second floor in front of the Pyeongtaek-si bus terminal) decided to have profits by operating the illegal speculative game room with F and G. The defendant A conspired to take charge of the role of purchasing and installing funds and games, operating the game room, investing the amount necessary at the time of opening the game room, Eul solicited to take charge of investment in necessary money at the time of opening the game room, and preparing for the police control. From October 9, 2012 to October 12, 2012, the defendant Eul-si and the second floor game room (the second floor in front of the Pyeongtaek-si bus terminal) installed 40 game machine using "sea-line" without being classified by the Game Rating Board, and provided it to many unspecified customers with 30% of the total number of customers and 10% of the profits acquired by giving them excluding the profits of 150% of the total number of customers and 20% of the profits acquired by giving them excluding the profits of 300% of the Financial Rating Board.

2. Defendant A of Pyeongtaek-si H and the third floor game room (AB) will have divided profits by operating an illegal game room with F and G. Defendant A will have the role of purchasing and installing funds and games and operating the game room, F will have the role of investing funds in the game room, and G is needed at the time of opening a game room.