게임산업진흥에관한법률위반
Defendant
A and C shall be punished by imprisonment for eight months, and by imprisonment for four months, respectively.
However, from the date of the conclusion of this judgment, each.
Punishment of the crime
No one shall arrange for money exchange or money exchange or repurchase acquired by using game products as a business.
Defendant
A is a business owner operating the E-Gameland in the Busan Youngdo-gu D and the second floor, and the defendant B is an employee who manages the customers and the game rooms in the above game, and the defendant C is an employee who conducts exchange to the customers who want to exchange, and they are willing to exchange through the game machine and make profits therefrom.
Defendants from January 28, 2019 to the same year
3. Until May, 300, the above game room set up 30th, 20th, 20th, 20th, and 70th, and provided customers with a total of 10th,000,000,000 won per 10,000 won earned as a result of the game of customers, and exchanged the remainder of the restricted amount to customers in cash.
As a result, Defendants conspired to exchange tangible and intangible results obtained through the use of game products.
Summary of Evidence
1. Defendants’ respective legal statements
1. Some statements made by the Defendants in each police interrogation protocol
1. The police statement concerning F;
1. Records of seizure and the list of seizure;
1. The photographer Defendants asserts that they only exchanged 1,2 times a day and did not exchange “for business”.
The issue of whether a “business” or “business” is determined in accordance with social norms by comprehensively taking into account various circumstances, such as the continuity of the act, continuity of the act, business nature, etc., and the purpose, size, frequency, and duration of the act. The act of repeated intent to continue the act falls under one time when the act is performed. The following circumstances acknowledged by each evidence, namely, ① game machine provided by the Defendants to customers, are simply for the purpose of obtaining points.