게임산업진흥에관한법률위반
Defendant shall be punished by a fine of KRW 5,000,000.
If the defendant does not pay the above fine, 50,000 won.
Punishment of the crime
The defendant is a person who is engaged in juvenile game providing business under the trade name "C of the third floor of the building B at the time of strike."
No game products related business entity shall distribute, provide for use, exhibit, or keep game products different from the rating classification.
From October 6, 2013 to October 8, 2013, the Defendant provided 40 game products, “Arhovas2,” which were classified by the Committee on Game Products, etc. within the said “C” operated by the Defendant, and provided 40 game products, “Arhovas2,” which are “Arhovas2,” for many and unspecified customers,” which are the contents of the game subject to deliberation, the Defendant used the game as “the total user who obtains points in line with the container, such as this container at the bottom, by manipulating the plastic,” which is the content of the game subject to deliberation.
그럼에도 불구하고, 피고인은 위 게임물을 이용자의 조작과 관계없이 자동버튼누름장치(똑딱이)를 사용하여 게임진행 시 일정구간 이를 경우 이용자의 조작에 상관없이 3단계의 미션을 모두 성공하여 연속적으로 10매 이상의 아이템카드를 배출하게 하는 방식으로 개ㆍ변조하여 심의 받은 내용과 다른 게임물을 불특정 다수의 이용에 제공하였다.
Summary of Evidence
1. Defendant's legal statement;
1. The police seizure record and the list of seizure;
1. Field control photographs;
1. Certificates of registration of juvenile game providing business entities, certificates of rating classification of game products, and premiums items;
1. Application of Acts and subordinate statutes on response as a result of appraisal;
1. Relevant Article of facts constituting a crime, subparagraph 4 of Article 45 and Article 32 (1) 2 of the Act on the Selection of Punishment and Promotion of Game Industry, and Selection of fines;
1. Articles 70 and 69 (2) of the Criminal Act for the detention of a workhouse;
1. Article 48 (1) 1 of the Criminal Act to be confiscated;
1. It is so decided as per Disposition for not less than Article 334(1) of the Criminal Procedure Act.