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(영문) 대전지방법원 2018.02.06 2017고단4135

사행행위등규제및처벌특례법위반등

Text

[Defendant A] The defendant shall be punished by imprisonment for two years.

Nos. 1 to 6 of seized evidence (2017 senior group No. 4135) and Nos. 1 and 1.

Reasons

Punishment of the crime

[Criminal Records] Defendant A, on March 27, 2014, made an additional statement that the date of the above judgment was omitted at the time of prosecution.

The Seoul Southern District Court sentenced ten months of imprisonment with labor for a violation of the Game Industry Promotion Act at the Seoul Southern District Court, and completed the execution of the sentence in the Child Training Institution on January 24, 2015.

[1] Criminal facts: (a) No person of 2017 Highest 4135 shall engage in speculative activities as a business by using slot or speculative gaming machines, other than those permitted by the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, Etc.

Defendant

A is in charge of purchasing and installing a “sea-to-sea” game machine, which is a practical business owner of the 4th floor of the Daejeon-gu building without the trade name, and F, as the head of the business department, has recruited to operate the said game hall by taking charge of matters concerning the overall business of the game room, such as water color, water and money exchange.

On September 13, 2017, from around 14:00 to September 04:40, 2017, the Defendant and F installed 50 games covering the “sea-to-sea” game, which is a speculative machine not classified as a rating in the “G” game in the said game in which the Water Management Committee classified by the said game in the said game, and operated the game by exchanging the said “sea-to-sea-to-sea” game in cash after deducting 10% of the game points from the commission fees, by means of the shape or number arrangement displayed on the game screen by many unspecified customers seeking the location. The Defendant and F, from around 14:00 to September 14, 2017, made it possible to use the said “sea-to-sea-to-sea” game in such a way that many and unspecified customers may score or lose the points according to the figure or number arrangement displayed on the game screen.

Accordingly, the Defendant, in collusion with F, gains property from users by using speculative electronic machines in addition to the speculative businesses permitted by the Act on Special Cases concerning Regulation and Punishment of Speculative Acts, Etc.