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(영문) 제주지방법원 2019.02.11 2017고단2264 (1)

도로교통법위반(음주운전)등

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1. Defendant A shall be punished by imprisonment for eight months.

2. Defendant B shall be punished by a fine of one million won.

Reasons

Punishment of the crime

On June 26, 2015, Defendant A was sentenced to ten months of imprisonment for a violation of the Game Industry Promotion Act by the Jeju District Court on January 28, 2016, and the judgment became final and conclusive on January 28, 2016, and completed the execution of the sentence in the Jeju Prison on February 22, 2016.

1. Defendant A, C, and D, in violation of the Act on the Promotion of Game Industry of Korea at the end of the end of December, 2016, conspired to operate an illegal game room, such as: (a) around the end of the week, Defendant A, C, and D, the role of managing the overall operation of the game room, such as raising funds for the operation of the game room and exchanging money; (b) Defendant A’s role in managing and exchanging customers in the game room; and (c) Defendant D, each business day, in return for lending the name of the businessman; and (d) assuming the role of managing the game room in the future when it was controlled by the investigation agency.

Defendant

A, C, and D installed a game product classified as a “H game site” on the second floor of the G building in Jeju City from January 2, 2017 to the end of the same month on the second floor of the same month, and installed a game product classified as a “Spain 2 prone mobile game” on the 38th unit, and then charged one point per won by receiving cash from the large number of unspecified customers who find the game site with pay, and transmit the winning signal at will from the manager through a separate program, thereby changing the contents of the game to make the winning in a specific PC, and provide customers with game products different from the contents of the game classified, and provide customers with the points obtained as a result of the game by converting the points obtained as a result of the game into 10% per point, and operate it by changing the amount calculated by deducting 10% of exchange commission by cash.

As a result, Defendant A, C, and D provided game products with contents different from those classified by the Game Management Committee, and exchanged the results obtained through the use of game products.

2. Defendant B’s violation of the Game Industry Promotion Act.