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(영문) 청주지방법원 2013.11.29 2013고단1258

게임산업진흥에관한법률위반

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A defendant shall be punished by imprisonment for one year.

However, the execution of the above punishment shall be suspended for two years from the date this judgment becomes final and conclusive.

Reasons

Punishment of the crime

On April 16, 2009, the defendant was sentenced to imprisonment for one year with prison labor for a violation of the Punishment of Violences, etc. Act (organization of organization, etc.) at the Cheongju District Court of Daejeon on April 16, 2009, and the judgment became final and conclusive on the 24th of

The defendant is the owner of a "DPC" game room in substantial C 1st floor in Cheongju-si, and E was an employee.

1. No one shall provide game products for distribution or use, which have not been rated by the Game Rating Board;

Nevertheless, on January 5, 2009, from around 09:00 to around 30, 200 of the same month, the Defendant: (a) had a customer work for E in the “DPC” game room on the 1st floor of the Cheongju-si, a considerable amount of Cheongju-si, as an employee; and (b) had a customer who found 29 game machine “Ytoeto” which was not rated by the Game Rating Board.

As a result, the Defendant conspired with the above E and provided game products for use which was not rated by the Game Rating Board.

2. No game products related business entity shall allow others to gamble or perform other speculative acts by using game products, and no one shall engage in business of exchanging tangible and intangible results acquired through the use of game products by himself/herself;

Nevertheless, the defendant, at the same place as the preceding paragraph, had customers who find out the place together with the above E receive cash for the same period of time and let them play the above "Yato" game by providing a game money using a manager computer, and then they finished the game, they exchanged in cash the amount calculated by deducting 10% of the money exchange commission from the game money acquired by customers.

Accordingly, the defendant, as a game related business entity in collusion with E, has engaged in speculative acts using game products, and exchanged tangible and intangible results obtained through the use of game products as a business.

Summary of Evidence

1. Defendant's legal statement;

1. E.