게임산업진흥에관한법률위반
Defendant
A Imprisonment for eight months, and Defendant B shall be punished by a fine of five million won.
Defendant
B does not pay the above fine.
Punishment of the crime
No one shall engage in the business of exchanging or arranging exchange or repurchase of tangible or intangible results obtained through the use of game products.
Defendant
A is the proprietor of the above game room business in the third floor of the building D located in Ulsan-gu, Ulsan-gu, from April 11, 2018 to October 8, 2018. Defendant B, a female employee of Defendant A, was a manager of the above game room when there is no Defendant A from August 2018 to October 8, 2018. Defendant B, a female employee of Defendant B, employed E and F as an employee, and exchanged the amount calculated by converting the points into one won.
As a result, the Defendants conspired to exchange the results obtained through the use of game products by customers.
Summary of Evidence
1. Defendants’ respective legal statements
1. Each prosecutor's interrogation protocol concerning E and F;
1. The statement of the police officer concerning G;
1. Each internal investigation report and investigation report;
1. Protocols of seizure and list of seizure (Evidence Nos. 9, 10);
1. Details of text messages;
1. Application of Acts and subordinate statutes of each photograph (Evidence Nos. 8, 15);
1. Defendants of relevant criminal facts: Articles 44 (1) 2 and 32 (1) 7 of the Game Industry Promotion Act, and Article 30 of the Criminal Act
1. The choice of Defendant A, who is selected to be punished by imprisonment, and by a fine for Defendant B, respectively;
1. Defendant B of detention in a workhouse: Articles 70 (1) and 69 (2) of the Criminal Act;
1. Defendant A who suspended the execution: Article 62(1) of the Criminal Act (hereinafter referred to as “the grounds for the remaining sentence”), which is favorable to Defendant A
1. Defendant A of probation and community service order: Article 62-2 of the Criminal Act;
1. Defendant A: Article 48 (1) of the Criminal Act, Article 44 (2) of the Game Industry Promotion Act;
1. Defendant A: Article 44 (2) and (3) of the Game Industry Promotion Act;