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(영문) 광주지방법원 2019.05.23 2019고단325

게임산업진흥에관한법률위반

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[Defendant A] The defendant shall be punished by imprisonment for eight months.

[Defendant B] The defendant shall be punished by imprisonment with prison labor for one year.

Reasons

Punishment of the crime

[criminal power] On March 17, 2015, Defendant B sentenced Defendant B to eight months of imprisonment for a violation of the Game Industry Promotion Act at the Gwangju District Court on November 15, 2015, and completed the execution of the sentence in a wooden prison on November 15, 2015.

【Criminal Facts】

The Defendants conspired to operate the “E Gameland” on the 3rd floor of Gwangju Northern-gu D and the “E Gameland,” and Defendant A lent the name of Defendant B to prepare for the crackdown while operating the said E Gameland, Defendant B managed and operated the said E Gameland. Defendant C, while serving as the head of the office, intended to observe the said Game Site and manage the said Game Site overall.

No one shall exchange, arrange for exchange or repurchase results of tangible or intangible type obtained through the use of game products as a business.

Nevertheless, from June 6, 2018 to August 1, 2018, the Defendants: (a) installed a 50 game machine for entertainment and play in the above E-gameland; (b) had many unspecified customers play a game; and (c) entered the points obtained by them into the IC card; and (d) had customers settle the above IC card, they exchanged the amount of 4,500 won in cash, subtracting 10% of the fee per unit from the game room.

As a result, Defendants conspired to exchange tangible results obtained through the use of game products.

Summary of Evidence

1. Defendants’ respective legal statements

1. Each interrogation protocol of the prosecution against F, Defendant A, and C;

1. The suspect interrogation protocol of Defendant B concerning the police officer

1. The prosecutor's statement concerning G;

1. A H statement;

1. Certificates of registration of juvenile game providing business operators, the registration ledger of the game industry, standard loan transaction contract, lease contract, and letter;

1. Seizure records;

1. Domestic investigation reports (the contents and photographs related to the moving image), investigation reports (the attachment of copies of the business account books of seized articles), investigation reports, digital evidence analysis and replies, and submission of data;