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(영문) 수원지방법원 평택지원 2016.04.07 2016고정29

게임산업진흥에관한법률위반

Text

Defendant

A A shall be punished by a fine of KRW 4 million, and Defendant B shall be punished by a fine of KRW 800,000.

The above fines are imposed by the Defendants.

Reasons

Punishment of the crime

1. A game products-related business entity of Defendant A shall not distribute or use, or display or keep, a game product with any content different from the game rating, and shall not engage in an act of exchanging the tangible or intangible results obtained through the use of the game product as a business;

A. Nevertheless, from the end of August 2015 to October 23:45, 2015, the Defendant installed three PCs used in the game in the above CPC room “,” and provided online game water, which is not available to juveniles, with access to the ID (D, E, E, and E) managed by the business without undergoing the membership procedure for certification of real name, and provided a game with contents different from the contents of the game rating by allowing the game to be charged in cash directly.

B. The Defendant, at the same time as in the preceding paragraph, requested the exchange of game money acquired by customers in the game in the same manner as in the preceding paragraph, he/she exchanged 30,000 won in cash per 3 full amount of the game money and exchanged the tangible and intangible results obtained through the use of the game water for business purposes.

2. On October 16, 2015, from around 21:00 to October 23:45, 2015, Defendant B committed the crime described in paragraph (1) of Defendant A, which was operated by Defendant A, “CPC room” operated by Defendant A, “In order to provide guidance to, and guidance to, customers, and exchange game money acquired by, customers with cash 30,000 won per 30,000 won out of 30,000 won of the game money.”

Summary of Evidence

1. Defendants’ legal statement

1. The protocol concerning the interrogation of each police suspect against the Defendants

1. Application of Acts and subordinate statutes concerning on-site photographs and information on games products;

1. Article 44(1)2, Article 32(1)7, and Article 45 subparag. 4 of the Act on the Promotion of Game Industry;