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(영문) 춘천지방법원 원주지원 2016.05.10 2016고단213

게임산업진흥에관한법률위반

Text

Defendant

A shall be punished by imprisonment with prison labor for eight months and by imprisonment for six months.

However, for a period of two years from the date this judgment becomes final and conclusive.

Reasons

Punishment of the crime

Defendant

A is a person who operated a “D” game hall from around September 2014 to September 2015 in the original city C and D from around September 2015, and Defendant B is a person who worked for the said game hall from around July 2015 to around July 2015.

1. The defendant A shall not provide for the distribution or use of, or display or store for, a game product with a content different from that of a game product rated by a game product rating member's meeting;

From the beginning of July 2015 to the end of July 29, 2015, the Defendant installed 40 games in the above game room and 40 games, and provided a large number of unspecified customers to find out such games.

The above "Gain" game products were originally three different types of games, which are classified as the game water management committee's rating regardless of the user's manipulation, and the game was automatically classified as the content that the purpose of the game can not be achieved, if the beginning pressing is not opened, regardless of the user's manipulation.

However, the “fashion” game products established by the Defendant in the above game was not different from the contents of the rating classification of the Committee on Water Management, but was entirely different from the contents of the game that appeared in the game, and was changed to automatically run the game without user’s manipulation.

As above, the Defendant provided game products with contents different from the rating classified by the Game Water Management Committee for customers’ use.

2. No one shall engage in a business of exchanging, arranging exchange or repurchase intangible results obtained through the use of game water by the Defendants.

Defendant

A, as described in paragraph (1) above, after setting up approximately 40 games in the above game room, provide customers with the game for use, and customers with the name of the defendant B and the name of the defendant were exchanged in the game room.