1. The defendant A shall be punished by imprisonment for eight months and by imprisonment for four months; and
2.Provided, That this judgment shall become final and conclusive, respectively.
Punishment of the crime
A is the owner who operates an untitled illegal game room in the underground space of the building C in Changwon-si, and the defendant B is the employee of the above game room.
1. No person shall provide a game product for the distribution or use for which no rating has been obtained, or display or store it for such purpose;
Nevertheless, from May 23, 2014 to May 23:10, 2014, the Defendants conspired to install 30 game 30 games for “Yato”, which did not receive the rating in the above game room, and provided them for the use of an unspecified number of customers.
2. No one shall engage in the business of exchanging or arranging such exchange or repurchase tangible or intangible results obtained through the use of game products;
Nevertheless, the Defendants conspired to exchange the points obtained by customers through the game at the same date and time as the above 1.3, and at the same place as the above 1.1., after deducting 10% of the following fee, they exchange the points in cash after deducting 10,000 won.
Summary of Evidence
1. Defendants’ respective legal statements
1. Each police suspect interrogation protocol of D or E;
1. Each statement of F, G, H, I, J, and K;
1. Application of seizure records, seizure lists, on-site photographs statutes;
1. The Defendants: Relevant Article on criminal facts and the choice of punishment: Articles 44 (1) 2 and 32 (1) 1 of the Act on the Promotion of Game Industry; Article 30 of the Criminal Act; Articles 44 (1) 2 and 32 (1) 7 of the Act on the Promotion of Game Industry; Article 30 of the Criminal Act; Articles 30 of the Criminal Act; Articles 30
2. Defendants from among concurrent crimes: the former part of Article 37, Articles 38 (1) 2 and 50 of the Criminal Act.
3. Defendants on probation: Article 62(1) of the Criminal Act
4. Defendant A: Article 44 (2) and (3) of the Game Industry Promotion Act.